Description of AR Navigation using MAXSTVPS
The code to determine the point of departure and arrival to find the navigation path is as follows. If you wish to get a navigation path from the point of user's location, set arCamera.tranform.position as a point of departure. This will only be successful if the localization is practiced correctly.
public void OnClickNavigation()
{
NavigationController navigationController = vPSStudioController.GetComponent<NavigationController>();
navigationController.MakePath(arCamera.transform.position, new Vector3(77.975977f, 0, 71.859565f), serverName);
}
NavigationController is collected from VPSStudio GameObject. Through MakePath() from Instance of NavigationController, you will receive the path from the point of departure to the point of arrival.