Setup Guide

Setup Guide of MAXSTVPS SDK

Requirements & Supports

Requirements

  • MAXSTVPS SDK recommends Unity 2020 or higher

  • In order to use MAXSTVPS SDK for Unity, you need basic knowledge of Unity developer tools and developer resources.

  • To find out more about developer tools for Unity, click here for more information.

Install MAXST VPS Unity SDK

  1. Download MAXSTVPS SDK

  2. Create or Open Unity Project

  3. Newly created project, must download MAXSTVPSSDK_0.8.0.unitypackage and install on Unity

  4. Download VPSData and install VPSMap in accordance to location

Download these files via email.

Unity Setting

Description of File/Build Settings/Player Settings for Unity

  • Android must only select OpenGLES3 in Graphic APIs on Other Settings

  • Android must uncheck Multithreaded Rendering

  • Android must have Custom Main Manifest & Custom Main Gradle Template installed on Publishing Settings

Refer to the following Github links for Manifest and Gradle

iOS must include descriptions for Camera Usage Description and Location Usage Description

Install Editor Coroutines Package

MAXSTVPS SDK requires Editor Coroutines Package in Unity

If the following message pops up, go to Unity > Window > PackageManager > Search Editor Coroutines and download the package

The type or namespace name 'EditorCoroutines' does not exist in the namespace ‘Unity'.  

Install VPS Map

VPS Map includes mesh, reference images and simulation data of the location. As suggested below, VPSData folder needs to be created at same hierarchy as Unity Project folder (MAXSTVPSUnity), and VPSMap folder needs to be saved under VPSData.

Once you unzip VPSData_yangjae_indoor.zip by MAXST, it automatically opens under VPSData folder as VPSMap and VPSSimulationData. yangjae_indoor folder will be generated automatically under these two folders.

You must follow VPSMap Folder Structure in order to successfully activate VPS Map

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